GAME COMPONENTS

Discover the meticulously designed game components that bring 'Colonize: The New World' to life, from intricately crafted pieces to beautifully illustrated cards and boards.

Board

The board is divided into territories. A territory may be land, sea, or both. Land territory may have background terrain – such as grassland or desert- but these have no function in the game. Each territory may contain one or more symbols, and these may affect movement, income, defense and the like. A summary of the territory symbols and their effects is provided in the Territory Reference section

The board also features 8 SPs, marked

8 SPs 2-min

Gameboard Pieces

280 Hexagon pieces – NOTE – These are double sided, but only one side is ever in use at a time.

  • Colony Piece-min

    Colony Pieces - 6 for each nation

    24, each with a unique historical colony name.

  • BASE COLONY-min

    Building Pieces - 6 for each nation:

    - 24 Forts
    - 24 Fortresses

  • DUTCH COLONIST – 2

    Land Units

    - 56 Colonists – 14 for each nation
    - 76 Soldiers – 19 for each nation
    - 76 Artillery – 19 for each nation

  • Sea Unit-min

    Laminated Sea Units

    - 40 Caravels – 10 for each nation
    - 40 Frigates – 10 for each nation
    - 40 Man O’ Wars – 10 for each nation

  • KING REGULAR-min (1)

    King’s Laminated Land Units

    - 60 King’s Regulars
    - 55 King’s Artillery

  • KINGS MAN O WAR-min

    King’s Laminated Sea Units

    - 45 King’s Man O’ Wars

Player Sheets

This sheet tracks information pertaining to a player. They feature:

  1. SP Box – This is to note the SP that the player began the game on.
  2. The King’s Expeditionary Force (KEF) box – for recording the size of His Majesty’s Expeditionary Force.
  3. Shortfall box – for recording any shortfall he may have.
  4. War box – for recording the players he is at war with.
  5. Treaty information box – for the details of any and all treaties
  6. VP Score Box
  7. Indians box – For what level treaty a player may have with Indians
  8. Notes box – to track any other possible information
Player-Sheet-min

Colony Sheets

Colony-Sheets-min

A player tracks all information pertaining to a colony on a colony sheet, and will have one colony sheet per colony. They feature:

  1. Colony Name box.
  2. A reference list of buildings that can be constructed in the colony, consisting of cost, prerequisites, income, VPs, and a Constructed tickbox.
  3. Population track.
  4. Loyalty box – used to track whether this colony is supporting player or the King during his War of Independence. if a player captures a Colony from a player that is in the War of Independence, that Colony is now loyal to the player who captured it. This also applies if that player captured the Colony from that player’s King.
  5. VP of colony
  6. Terrain of Colony – These are boxes player may mark to note what specific terrain is in the colony
  7. What country the Colony belongs to.
  8. Revolution Box – Indicates whether the colony was owned by player the start of the war of independence. Once this is marked as yes, it is marked as yes for the duration of the game.
  9. ATK/DEF Box – This is note how many bonus points for ATK/DEF units get in this colony
  10. Artillery/Soldiers box – This is to note how many Artillery/Soldiers are fortified in the colony.

Card Summary

Founding Fathers Cards

Founding Father-min
card-16-min

King Cards – EXAMPLE CARD

King-min
King-Decree-min

KEF Cards

Kef-Card-min
Kef Decree-min

Treasure Cards

Treasure-Card-min

These may be coins, a fountain of youth, a survivor who joins him as a soldier or colonist … or a trap! They feature:

  1. Title
  2. Effect
  3. Reward

Unit Summary

  • DUTCH COLONIST – 2

    A land unit has the following features:

    Name | Power | Movement | VP | Effect

  • Sea Unit-min

    A sea unit has the following features:

    Name | Power | Movement | Capacity | VP | Effect

Resource Tracker

There are three resources aside from coins that players will be tasked with keeping track of. These are “Building Resources”, “Liberty Bells”, and “Indian Relations Levels”. These are tracked via the game item to the left – There is one for each player.

The Indian Relations Levels can only go up to a maximum of 5. The Liberty Bells and Building Resources go to a maximum of 59.

Resource-Tracker-min

Summary of All Pieces

  • 1 Gameboard
  • 1 Rulebook
  • 1 Key/Legend for Game Board
  • 4 Resource trackers
  • 4 Laminated erasable Player Sheets
  • 4 Laminated Founding Father sheets
  • 24 Laminated erasable Colony Sheets
  • 4 dry erase markers
  • 1 dry eraser
  • 1 start token – hexagon piece
  • 1 sea monster unit – hexagon piece

Dice:

  • 2 six-sided dice (d6)
  • 2 eight-sided dice (d8)

Cards – 125 total:

  • 27 Founding Father cards.
  • 36 KEF Cards.
  • 36 King Cards
  • 26 Treasure cards.

ANY QUESTIONS?

Feel free to reach out to us. We're here to provide answers and assist you on your journey through the colonial era. Don't hesitate to contact us with any inquiries or feedback.